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Category: OOP with C++

Constructors in C++ (Object-Oriented Programming)

Constructors in C++ (Object-Oriented Programming)

When we create an object in C++, we expect it to start in a valid and usable state. In real life, a student record is not useful unless the university has stored the student’s name and roll number. Similarly, a car in a showroom is not meaningful unless it has a model and an engine number. In programming, the mechanism that ensures this proper initial state of an object is called a constructor. A constructor guarantees that as soon as…

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Encapsulation in C++: A Beginner Guide

Encapsulation in C++: A Beginner Guide

Encapsulation in object-oriented programming is a core principle. It helps keep data safe and programs modular. Imagine a School Management App: students can view their class (through a getter), but only the administration system can update it (using a setter). This story highlights how encapsulation mirrors real-world roles. Encapsulation ensures data safety and modular design. Imagine using a car or a smartphone: you interact with simple controls on the surface, while the complicated wiring and mechanisms are hidden inside. This…

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Understanding Parameterized Functions in C++

Understanding Parameterized Functions in C++

Introduction to Parameterized Functions: A parameterized function in C++ is a function that accepts one or more arguments, which are used within the function to perform a specific task. The primary advantage of parameterized functions is their flexibility. By passing different values to the parameters, the same function can be used to perform various operations, making your code reusable and more concise. Code Example: Simple Calculator Class with Parameterized Functions #include <iostream>using namespace std;class Calculator {private: int a; // Attributes…

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Classes and Objects in C++: Beginner’s Guide with Real-Life Examples

Classes and Objects in C++: Beginner’s Guide with Real-Life Examples

Programming is about solving real-life problems. Imagine you’re designing a software to manage a car showroom, or a student database. In both cases, you deal with real-world entities like cars and students. Each of these has data (like name, color, roll number) and behavior (like start the car, register a course). To represent such entities in programming, we use two powerful tools: Let’s break this down step by step. What is a Class? A class is a template or blueprint…

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Introduction to Object-Oriented Programming (OOP)

Introduction to Object-Oriented Programming (OOP)

Object-Oriented Programming (OOP), is a way of writing programs by focusing on real-life objects. In the real world, everything we deal with is an object, such as a car, a book, or a student. Each of these objects has certain features and can perform specific actions. In OOP, we try to represent these features as attributes and the actions as functions. This programming style helps us organize our code in a way that is closer to how we understand things…

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